The goal of Design for Literature is to preserve the historical integrity of information without imprisoning ourselves in that history. If James Joyce thought that this is only possible to the artist through a symbolic flight of the imagination, or an epiphany, he might have been too restrictive; else, we might say that the Web and computers have transformed the advanced software engineer into an artist. Our everyday experience of this greater acceleration away from and constant attraction to history is certainly felt as alienation, but the artist can sustain moments outside (or possibly just the borders) of history, to experience Wordsworth’s “spots in time” almost at will. But the flight from history is never absolute: we always fly dangerously close to the sun.
This is the home page for an interdisciplinary R&D project exploring architectures and implementing some components for an open source ecology for ingesting structured and unstructured literary works, editing them, and publishing interactive, attractive, collaborative, and highly performing mobile and desktop apps for professional academic and educational use.
Volunteer Contributor Program: Volunteers with sufficient skills in at least one key area will work with us remotely and communicate via Zoom or Skype. We will mentor you on other skills that you might need to do your job. We are looking for contributors with the following skills:
Institutional Collaborators: W will take the initiative to seek collaborations with groups and organizations during the Winter/Spring 2014 season. Inquiries are welcome. The best collaborators will be Classics Departments in universities and commercial ventures whose domain borders ours (e.g., text curaton and digital publishing).
Founder: Ruben Kleiman (vide http://www.linkedin.com/in/rubenkleiman)
To contact us, write to email@example.com
Though nothing has been yet checked in, a Git repository for components and documentation has been set up at https://github.com/designforliterature.